
Donkey Kong's nose in his in-game model is now more emphasized and defined, matching his appearances in recent Super Mario games.During that part of the credits, in-game pictures of Funky Kong are preponderantly shown. The arrangement of "Stickerbush Symphony" that plays halfway through the game's credits is replaced with an original melody, featuring voice clips of Funky Kong.All bosses have fixed attack patterns, instead of being RNG-based.It is listed under the "Kong Family" section. A figurine of Tawks can be obtained from the Capsule Toy Machine.In addition, they appear permanently translucent when the player re-visits the level where they were collected previously, similarly to the Puzzle Pieces. KONG Letters do not have to be collected again should the player lose a life before reaching the next checkpoint or the end of the level.In the Original Mode, this is only possible on the map screen. The player is allowed to select and use items purchased from the shop while in a level.On the map screen in two-player mode, Funky Kong holds onto one of the three Kongs on his surfboard, including in the map screen idle animations. Likewise, Diddy Kong, Dixie Kong, and Cranky Kong cannot hop on Funky Kong.This prevents Diddy Kong, Dixie Kong, and Cranky Kong from joining Funky Kong outside of two-player mode, but Funky Kong can still heal himself by breaking them.


As a new playable character, Funky Kong has five hearts, and can perform continuous roll attacks and underwater corkscrew attacks.Donkey Kong, Diddy Kong, Dixie Kong, Cranky Kong, and vehicles can each withstand an extra hit, increasing their heart amount to three.The following are the exclusive features of the Funky Mode: The Original Mode, which is set apart from the Funky Mode, represents the default mode of gameplay, with Donkey Kong as the main playable character.

Here, the player can select the main playable character to be either Funky Kong or Donkey Kong.
